From CO-Wiki
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| Basic Info
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| Requirements
| Tier 2
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| Framework
| Gadgeteering
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| Damage Type
| Toxic
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| Power Type
| Buff Self
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| Power Family
| Technology
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| Method
| Click
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| # of Ranks
| 3
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| # of Advantages
| 1
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| Hue Alteration
| Yes
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| Advanced Info
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| Cost
| 38
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| Damage
| 156 per 2 sec 104 per 2 sec (AoE)
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| Duration
| 12 sec (debuff) 18 sec (buff)
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| Recharge
| 30 sec
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| Toxic Nanites
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| Toxic Nanites laces your next attack with deadly nanites, infecting your target and dealing toxic damage over time.
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| Requires 3 powers from Gadgeteering or 4 non-energy-building powers from any framework.
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Click
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| Adds Toxic Damage over time to your next damaging attack. This effect is reduced if that attack is an AoE attack.
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| This bonus to your next attack will expire if not used within 18 seconds.
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| You may only be affected by one On-Next-Hit power at a time.
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Overview
Toxic Nanites is a Tier 2 Power in the
Gadgeteering power set.
Ranks
Toxic Nanites (Rank 2) - 2
Advantage Points + 187 Toxic Damage every 2 sec + 125 Toxic Damage every 2 sec (AoE)
Toxic Nanites (Rank 3) - 2
Advantage Points + 224 Toxic Damage every 2 sec + 149 Toxic Damage every 2 sec (AoE) Advantages
Nerve Damage (2
Advantage Points)
Adds a
Snare to the Toxic Nanite effect, reducing the movement speed of the target for the duration of the DoT effect. When using an AoE attack with Toxic Nanites, the duration of the snare is reduced.
See Also