Sparkstorm

From CO-Wiki

Jump to: navigation, search
Basic Info
 Requirements Tier 1
 Framework Electricity
 Damage Type Electrical
 Power Type Close Area Attack
 Power Family Energy Projector
 Method Maintain
 # of Ranks 3
 # of Advantages 3
 Hue Alteration Yes
Advanced Info
 Initial Cost 15
 Maintain Cost 12 per .5 sec
 Damage 107 per .5 sec
56 (arc effect)
 Activation Time .5 sec
 Duration 4 sec
 Lockdown Yes
 Area of Effect 15 foot sphere
 Max. Targets 5
 Knock Type Knockback
 Knock Condition Negative Ions on target
 Knock Strength 17 feet
 Knock Scaling Ego, rank
 Applies Negative Ions 10%
 Other Info 10% chance to arc to additional target
Sparkstorm
Tier 1
Sparkstorm is a shower of electrical energy which damages foes close to you. Show them that they do not want to get too close to your electric personality.

Requires 1 power from Electricity or 2 non-energy-building powers from any framework.

Maintain
+ Deals Electrical Damage to nearby enemies.
+ This power may be used while Held.
+ Chance for attack to arc to secondary target doing single target Electrical Damage.
+ Chance of applying Negative Ions, a short duration effect which some Electricity attacks can take advantage of.
+ If a target with Negative Ions is hit, Negative Ions is consumed and the target is Knocked back. This Knock scales with your Ego as if this was a ranged power.

Overview

Sparkstorm is a Tier 1 Power in the Electricity power set.

Ranks

Sparkstorm (Rank 2) - 2 Advantage Points
      + 117 Electrical Damage
      + 66 Electrical Damage (arc effect)
      + 21 foot knockback

Sparkstorm (Rank 3) - 2 Advantage Points
      + 140 Electrical Damage
      + 80 Electrical Damage (arc effect)
      + 25 foot knockback

Advantages

Electric Personality (2 Advantage Points)
Changes Sparkstorm to a toggle. The toggle has a max duration equal to the maintain limit of Sparkstorm and retains the same energy costs. (Toggling reduces your movementspeed slightly.)

Accelerated Metabolism (1 Advantage Point)
Every time you use this ability you have a chance to return a small amount of energy.
      +20% chance to gain 10 energy
Challenging Strikes (1 Advantage Point)
      +This advantage causes this attack to generate additional Threat against all affected targets, making them more likely to attack you.
      +If this advantage is applied to a power that has a recharge time, it will additionally add a moderate amount of Threat over time to all affected targets, for the duration of the recharge
      +This advantage inflicts a 5% damage debuff against all affected targets. If an affected enemy attacks you, it will quickly reduce this debuff's strength. Conversely, any damage you inflict restores the debuff's strength.

See Also

Archetype Powers
The Tempest     Electric Bolt  · Lightning Arc  · Sparkstorm  · Electric Form  · Thunderstrike  · Electric Shield  · Electrocute / Ball Lightning  · Ionic Reverberation  · Electric Sheath  · Lightning Storm / Invocation of Storm Calling  · Gigabolt
Personal tools
Categories