From CO-Wiki
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| Basic Info
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| Requirements
| Tier 2
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| Framework
| Heavy Weapon
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| Damage Type
| Crushing
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| Power Type
| Close Area Attack
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| Power Family
| Brick
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| Method
| Tap , Charge
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| # of Ranks
| 3
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| # of Advantages
| 3
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| Advanced Info
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| Cost
| 23-39
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| Damage
| 307-655 204-437 (additional foes)
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| Activation Time
| .67 sec
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| Charge Time
| .83 sec
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| Range
| 10 feet
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| Area of Effect
| 3 foot cylinder
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| Max. Targets
| 5
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| Applies Enraged
| 50-100% if more than 1 target is hit
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| Max Enraged stacks
| 8
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| Effects
| Hitting 1 target refreshes Enraged
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| Skewer
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| You step back and put all of your weight into a powerful forward thrust.
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| Requires 3 powers from Heavy Weapon or 4 non-energy-building powers from any framework.
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Tap
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| Deals Crushing damage to targets in a line in front of you, and additional damage to your selected target.
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Charge
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| Increases damage and Energy cost of the Tap effect.
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| Fully charging this power applies a stack of Enraged when you hit more than 1 target. Hitting only 1 target will instead refresh all stacks of Enraged you currently have. Each stack of Enraged increases all damage detail for a short time.
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Overview
Skewer is a Tier 2 Power in the
Heavy Weapon power set.
Ranks
Skewer (Rank 2) - 2
Advantage Points + 369-786 Crushing Damage + 246-524 Crushing Damage (additional foes)
Skewer (Rank 3) - 2
Advantage Points + 422-943 Crushing Damage + 295-629 Crushing Damage (additional foes) Advantages
Follow Through (1
Advantage Points)
You plant your feet firmly on the ground, bracing yourself for the attack, increasing the Charge damage of Skewer by 25%
Initiative (1
Advantage Points)
You let loose with a quick burst of strength, increasing the Tap (and base) damage of Skewer by 15%
Accelerated Metabolism (1 Advantage Point)
Every time you use this ability you have a chance to return a small amount of energy.
+20% chance to gain 10 energy
See Also