From CO-Wiki
|
|
| Quarry
|
|
| Nothing escapes your notice and once you target something, running it down is only a matter of time.
|
|
| Requires 1 power from Archery or 2 non-energy-building powers from any framework.
|
|
Slotted Passive
| +
| Can be slotted in an Offensive or Balanced passive power slot.
|
| +
| Increases your Physical Damage, and your Non-Physical Damage by a lesser amount. These increases scaling with your Super Stats.
|
| +
| Your heightened awareness increases your chance to Dodge. This increase scales with your Super Stats.
|
| +
| Every time you attack an enemy with a non-Energy Builder, you receive a stack of Audacity and refresh the duration of all stacks of Audacity on your. Audacity is a short duration buff which grants you additional Avoidance and increases your Intelligence and Ego by a percentage of your Intelligence. This effect can stack up to 3 times.
|
|
|
|
|
|
|
|
Overview
Quarry is a Tier 1 Power in the
Archery power set.
Ranks
Quarry (Rank 2) - 2
Advantage Points + 17% Physical Damage + 8.4% Non-Physical Damage + 15% Dodge Chance + 7.5% Avoidance per stack + Increased Intelligence and Ego scaling
Quarry (Rank 3) - 2
Advantage Points + 20% Physical Damage + 10% Non-Physical Damage + 18% Dodge Chance + 9% Avoidance per stack + Increased Intelligence and Ego scaling Advantages
Fair Game (2
Advantage Points)
When the target of your Quarry is defeated, you gain a small amount of health. The amount of health you gain scales with your
Constitution.
+ 421 Health
See Also