Patch Notes
From CO-Wiki
This page lists all the Patch notes since Champions Online went live on September 1, 2009.
Current & Previous Patches
Hot Issues - Friday, February 26, 2010
- Energy: Personal Force Field will no longer report higher than maximum health.
- The Force Field UI will no longer get confused when displaying more than one person or creature.
- Full names for items will now display in all UI.
Archived Patches
February 2010
Hot Issues - Tuesday, February 23, 2010
- Improvements to Critter attack speed have been made to bring the attack to what is was before the Kitchen Sink.
- Unique items will no longer be eliminated (not drop) when teamed with someone who does not have the item.
- A number of fixes have gone in to improve the performance in Lemuria.
January 2010
Hot Issues - Wednesday, January 27, 2010
- This build contains over two months worth of fixes and changes to the game! Please read the full patch notes to understand how changes may have affected your character.
- Players in Lemuria should experience much less lag and find the zone more playable. Please let us know on the forums if you are still experiencing issues.
- Nemeses can now be edited at the MCPD Crime Database. Change their costumes, powers, and minions for a modest fee!
- Team Looting mechanics have been changed. Check out the Missions and Content section for more details.
- Due to the changes being made to the powers, Swallowtail Cut and Force Cascade: Containment users will be given free retcons in an upcoming patch.
Hot Issues - Wednesday, January 13, 2010
- UNITY Missions are once again playable.
Hot Issues - Thursday, January 7, 2010
- Crafted travel devices have had their component requirements changed for Ranks 2 & 3.
