Patch Notes

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This page lists all the Patch notes since Champions Online went live on September 1, 2009.

Current & Previous Patches

Hot Issues - Friday, February 26, 2010

  • Energy: Personal Force Field will no longer report higher than maximum health.
  • The Force Field UI will no longer get confused when displaying more than one person or creature.
  • Full names for items will now display in all UI.

Link to Official Patch Notes


Patch Archive

Archived Patches

February 2010

Hot Issues - Tuesday, February 23, 2010

  • Improvements to Critter attack speed have been made to bring the attack to what is was before the Kitchen Sink.
  • Unique items will no longer be eliminated (not drop) when teamed with someone who does not have the item.
  • A number of fixes have gone in to improve the performance in Lemuria.

Link to Official Patch Notes


January 2010

Hot Issues - Wednesday, January 27, 2010

  • This build contains over two months worth of fixes and changes to the game! Please read the full patch notes to understand how changes may have affected your character.
  • Players in Lemuria should experience much less lag and find the zone more playable. Please let us know on the forums if you are still experiencing issues.
  • Nemeses can now be edited at the MCPD Crime Database. Change their costumes, powers, and minions for a modest fee!
  • Team Looting mechanics have been changed. Check out the Missions and Content section for more details.
  • Due to the changes being made to the powers, Swallowtail Cut and Force Cascade: Containment users will be given free retcons in an upcoming patch.

Hot Issues - Wednesday, January 13, 2010

  • UNITY Missions are once again playable.

Hot Issues - Thursday, January 7, 2010

  • Crafted travel devices have had their component requirements changed for Ranks 2 & 3.



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