Patch Notes

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This page lists all the Patch notes since Champions Online went live on September 1, 2009.

Current & Previous Patches

Patch Notes - Thurs, September 02, 2010

  • Notes for Build FC.13.20100816.7 - Summer Update Hotfix

Patch Notes - Tues/Thurs, August 24/26, 2010

  • Notes for Build FC.13.20100816.5/6 - Summer Update



Patch Notes Archive

Archived Patches

July 2010

Patch Notes - Tues. & Wed., July 13-14, 2010

  • Notes for Build FC.12.20100528.12/13 - QOL Update

June 2010

Patch Notes - Tuesday, June 15, 2010

  • Notes for Build FC.12.20100528.9 - The Serpent Lantern

May 2010

Patch Notes - Wednesday, May 12, 2010

  • Notes for Build FC.11.201000419.8 Melee Update

Hot Issues - Tuesday, May 04, 2010

  • Patch Notes for FC.11.201000419.5 The Super Powers Patch
  • UNITY HQ has moved to accommodate UNITY 2 missions
  • Weapons are now visible in the tailor window
  • Major changes and fixes to Perks, Melee Powers and Supernatural

April 2010

Hot Issues - Tuesday, April 13, 2010

Hot Issues - Thursday, April 01, 2010

March 2010

Hot Issues - Saturday, March 27, 2010
Patch Notes for FC.11.20100308.16

  • Fixes for several Vibora Bay/Revelation missions
  • Fixes for some items and audio elements

Hot Issues - Thursday, March 25, 2010

  • The “Come to Papa” mission is not able to be completed. We are working on a fix for this.
  • Changed currency for discounted UNITY gear from Omega Tokens to Unity Merits.

Link to Official Patch Notes

Hot Issues - Tuesday, March 23, 2010

  • Revelation is LIVE!

Link to Official Patch Notes

Hot Issues - Wednesday, March 10, 2010

  • Changes have been made to improve the stability of character transfer to PTS.
  • UI: Character Creator: The correct color swatch will now appear when selecting your character's skin tone.

Link to Official Patch Notes

February 2010

Hot Issues - Friday, February 26, 2010

  • Energy: Personal Force Field will no longer report higher than maximum health.
  • The Force Field UI will no longer get confused when displaying more than one person or creature.
  • Full names for items will now display in all UI.

Link to Official Patch Notes

Hot Issues - Tuesday, February 23, 2010

  • Improvements to Critter attack speed have been made to bring the attack to what is was before the Kitchen Sink.
  • Unique items will no longer be eliminated (not drop) when teamed with someone who does not have the item.
  • A number of fixes have gone in to improve the performance in Lemuria.

Link to Official Patch Notes


January 2010

Hot Issues - Wednesday, January 27, 2010

  • This build contains over two months worth of fixes and changes to the game! Please read the full patch notes to understand how changes may have affected your character.
  • Players in Lemuria should experience much less lag and find the zone more playable. Please let us know on the forums if you are still experiencing issues.
  • Nemeses can now be edited at the MCPD Crime Database. Change their costumes, powers, and minions for a modest fee!
  • Team Looting mechanics have been changed. Check out the Missions and Content section for more details.
  • Due to the changes being made to the powers, Swallowtail Cut and Force Cascade: Containment users will be given free retcons in an upcoming patch.

Hot Issues - Wednesday, January 13, 2010

  • UNITY Missions are once again playable.

Hot Issues - Thursday, January 7, 2010

  • Crafted travel devices have had their component requirements changed for Ranks 2 & 3.



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