Nemesis System
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Overview
The Nemesis System allows a superhero to create a supervillain that they will fight over a portion of the career. The supervillain is often referred to as a Nemesis.
When a superhero reaches level 25 they will receive Mail from MCPD Captain Martin that directs you to the MCPD Headquarters.
Creation
Primary Article: Nemesis Creation
As with creating your superhero, there are many different levels of customization and as such, there are numerous areas to be considered when creating a nemesis.
Progression
Throughout your champion's career, you can create up to 18 nemeses for him/her. The progression of the first one will be somewhat different than the rest.
First Nemesis
After complete the requisite first two mission to create your nemesis, your nemesis' minions will randomly appear and attack you while you're out in the world fighting.
Occasionally, a minion will drop a Nemesis Clue. This will start a nemesis "popcorn" mission, an easy random mission out in the world. After several popcorn missions, an item that starts an instanced nemesis mission will drop. You can only have one item for a nemesis mission at a time, and there is a 6 hour timer between nemesis mission drops.
After several missions, you will get another email from MCPD Captain Martin titled "Found 'em!". This is usually around level 30 for most characters. If you miss this email, or don't go talk to Captain Martin, you will not get any further nemesis minions attacking you until you do. Captain Martin will give you the Doomsday Device! mission, where you face your nemesis in West Side and imprison them.
All Nemeses
Some time after imprisoning your nemesis (or their creation if it's not your first nemesis on that character) you will receive additional mail, titled "Trouble!". Defender will have a mission for you, informing you that your nemesis has started a riot in the West Side Prison. When you complete Prison Break, your nemesis will again send minions at you. After several more popcorn and instanced missions, you will receive a drop for the Electro, What? Poly, Huh? mission. This will lead to Deathray Demolition, at which point your nemesis will be jailed permanently, and you can create a new one, or reactivate a previous nemesis.
Contacts
Missions
Primary Article: Nemesis Missions
Not including the 2 creation missions, there are currently 32 different missions that are part of the Nemesis System.
Rewards
Nemesis Tokens
Primary Article: Nemesis Tokens
Completing missions and defeating your Nemesis and their minions in Nemesis Confrontation will award you Nemesis Tokens. These tokens can be used to purchase upgrades and action figures (see below).
Upgrades
Primary Article: Nemesis Upgrades
Using Nemesis Tokens, you can purchase Upgrades from the either of the two Nemesis Vendors who can be found outside the Millennium City Police Station. Both vendors have the same upgrades. Primary Upgrades cost 1,000 Nemesis Tokens and Secondary Upgrades cost 250 Nemesis Tokens. All upgrades purchased are Bind on Pickup and cannot be traded.
Action Figures
Primary Article: Nemesis Action Figures
There are currently 22 action figures in this set. Two are only obtainable as rare drops from specific villains in the mission Bunker Buster while the remainder can be purchased with
Nemesis Tokens from the two Nemesis Vendors who can be found outside the Millennium City Police Station. Both vendors have the same action figures.
Perks
Primary Article: Nemesis Perks
Over the course of fighting with your nemeses your superhero can earn Perks for defeating set amounts of each of the different types of minions.
