Lairs
From CO-Wiki
Overview
You will discover lairs later in your hero’s crime-fighting career. Lairs are hidden strongholds of some of the worst super villains in the Champions world. These are special instanced maps filled with enemies, traps, special rewards, and, of course, showdowns with super villains who call them home!
Some lairs can be attempted solo, but more require a full team of five heroes. It’s always a good idea to bring heroes with an assortment of skills into a Lair. Often you can use a skill to gain some sort of advantage against the opposition on the map.
Lair Listing
| Lair | Location | Level | Team | Map |
|---|---|---|---|---|
| Project Awakening | Canadian Wilderness | 23 | 1 | Map |
| Stronghold Prison | Desert | 26 | 1 | Upper,Lower |
| Dr. Destroyer's Robot Factory | Millennium City | 28 | 5 | Map |
| Teleios Tower | Canadian Wilderness | 30 | 5 | 1st, 2nd & 3rd, 4th |
| Burial Caves | Canadian Wilderness | 31 | 5 | Map |
| Moreau's Laboratory | Monster Island | 35 | 5 | Upper, Lower |
| VIPER Nest | Monster Island | 38 | 5 | Upper, Lower |
| Andrith Ruins | Monster Island | 40 | 5 | - |
| The Mandragalore | Lemuria | 40 | 5 | Upper, Lower |
| Therakiel's Temple | Vibora Bay | 40 | 5 | - |
| Nemesis Confrontation | UNITY Headquarters | 40 | 5 | Map |
