Gatling Gun

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Basic Info
 Requirements Tier 2
 Framework Munitions
 Damage Type Piercing
 Power Type Ranged Area Attack
 Power Family Technology
 Method Maintain
 # of Ranks 3
 # of Advantages 2
 Hue Alteration Yes
 Weapons Gatling Guns
Advanced Info
 Initial Cost 8.5
 Maintain Cost 18 per .5 sec
 Damage 37 x 4 per .5 sec
 Activation Time .85 sec
 Duration 5.5 sec max
 Range 100 feet
 Lockdown Yes
 Area of Effect 3 foot cylinder
 Max. Targets 5
Gatling Gun
Tier 2
There are times when a few pistol shots or an assault rifle just won't cut it. For those times there's the solid stream of bullets from the Gatling Gun.

Requires 3 powers from Munitions or 4 non-energy-building powers from any framework.

Maintain
+ Deals continuous Piercing Damage to targets in line with you and your primary target.

Overview

Gatling Gun is a Tier 2 Power in the Munitions power set.

Ranks

Gatling Gun (Rank 2) - 2 Advantage Points
      + 45 x 4 Piercing Damage per .5 sec

Gatling Gun (Rank 3) - 2 Advantage Points
      + 54 x 4 Piercing Damage per .5 sec

Advantages

Listen to Reason (2 Advantage Points)
15% chance to apply Fear to target. Full maintain applies Enraged to self.

Accelerated Metabolism (1 Advantage Point)
Every time you use this ability you have a chance to return a small amount of energy.
      +20% chance to gain 10 energy

See Also

Archetype Powers
The Soldier     Steady Shot  · Assault Rifle  · Submachinegun Burst  · Targeting Computer  · Shotgun Blast / Frag Grenade  · Retaliation  · Smoke Grenade  · Killer Instinct  · Lock N Load  · Rocket / Gatling Gun  · Sniper Rifle
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