From CO-Wiki
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| Crippling Coils
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| Crippling Coils sends chains through the ground to latch on to your foe, preventing them from attacking or even moving.
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| Requires 3 powers from Infernal Supernatural or 4 non-energy-building powers from any framework.
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Maintain
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| Paralyzes the target. Paralyzed targets can't move or attack. The target is able to struggle to break free from the hold early, and damage the target takes will reduce the duration as well.
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| Duration and durability of the Paralyze increases each second maintained.
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Overview
Crippling Coils is a Tier 2 Power in the
Infernal Supernatural power set.
Ranks
Crippling Coils (Rank 2) - 2
Advantage Points + ~10 sec Hold
Crippling Coils (Rank 3) - 2
Advantage Points + ~12 sec Hold Advantages
Barbed Chains (3
Advantage Points)
Any time an opponent breaks free from a hold while affected by Crippling Coils they take a moderate amount of
Slashing Damage and begin
Bleeding.
+ 275 Slashing Damage
Accelerated Metabolism (1 Advantage Point)
Every time you use this ability you have a chance to return a small amount of energy.
+20% chance to gain 10 energy
Nailed to the Ground (2 Advantage Points)
Cancels and locks out Travel Powers for a short period of time.
+5 second duration
+15 second cooldown
See Also