Concussor Beam

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Basic Info
 Requirements Tier 1
 Framework Power Armor
 Damage Type Particle
 Power Type Ranged Attack
 Power Family Technology
 Method Toggle
 # of Ranks 3
 # of Advantages 2
 Hue Alteration Yes
Advanced Info
 Initial Cost 25
 Maintain Cost 12 per .5 sec
 Damage 155 per .5 sec
 Activation Time .5 sec
 Duration 5 sec max
 Range 50 feet
 Knock Type Repel
 Knock Condition Knocks each pulse
 Knock Strength 2.5-11
 Knock Scaling Rank, pulse
Concussor Beam
Tier 1
Concussor Beam shoots particle beams from the palms of your hands at your target.

Requires 1 power from Power Armor or 2 non-energy-building powers from any framework.

Toggle
+ Deals continuous Particle Damage to a single target.
+ Attempts to Repel your target.
+ Hand Slot
You may only have one Power Armor toggle active in each slot. Each slot you have in use increases the cost of your other powers.

Overview

Concussor Beam is a Tier 1 Power in the Power Armor power set.

Ranks

Concussor Beam (Rank 2) - 2 Advantage Points
      + 186 Particle Damage per .5 sec
      + 3-13 foot Repel

Concussor Beam (Rank 3) - 2 Advantage Points
      + 223 Particle Damage per .5 sec
      + 3.6-16 foot Repel

Advantages

Frenetic Blast (2 Advantage Points)
Reduces the movement speed of the target of Concussor Beam for the maintained time of the power.

Accelerated Metabolism (1 Advantage Point)
Every time you use this ability you have a chance to return a small amount of energy.
      +20% chance to gain 10 energy

See Also

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