From CO-Wiki
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| Basic Info
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| Requirements
| Tier 1
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| Framework
| Power Armor
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| Damage Type
| Particle
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| Power Type
| Ranged Attack
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| Power Family
| Technology
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| Method
| Toggle
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| # of Ranks
| 3
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| # of Advantages
| 2
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| Hue Alteration
| Yes
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| Advanced Info
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| Initial Cost
| 25
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| Maintain Cost
| 12 per .5 sec
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| Damage
| 155 per .5 sec
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| Activation Time
| .5 sec
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| Duration
| 5 sec max
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| Range
| 50 feet
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| Knock Type
| Repel
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| Knock Condition
| Knocks each pulse
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| Knock Strength
| 2.5-11
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| Knock Scaling
| Rank, pulse
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| Concussor Beam
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| Concussor Beam shoots particle beams from the palms of your hands at your target.
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| Requires 1 power from Power Armor or 2 non-energy-building powers from any framework.
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| Toggle
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Overview
Concussor Beam is a Tier 1 Power in the
Power Armor power set.
Ranks
Concussor Beam (Rank 2) - 2
Advantage Points + 186 Particle Damage per .5 sec + 3-13 foot Repel
Concussor Beam (Rank 3) - 2
Advantage Points + 223 Particle Damage per .5 sec + 3.6-16 foot Repel Advantages
Frenetic Blast (2
Advantage Points)
Reduces the movement speed of the target of Concussor Beam for the maintained time of the power.
Accelerated Metabolism (1 Advantage Point)
Every time you use this ability you have a chance to return a small amount of energy.
+20% chance to gain 10 energy
See Also