Circle

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Overview

Circles are one of the unique power types in the Sorcery power sets. Circles have a 1.5 second charge time, an energy cost equal to your Equilibrium (with a cap at 90% of max energy), and unlimited duration. They disappear if the caster steps out of the (very small) circle's radius for more than a few seconds, however while inside the circle they gain immense benefits. Only one circle may be active at a time, however a circle, sigil, and ritual may all be active simultaneously.

List of Circle Powers

Power Power Set Effect
Circle of Arcane Power Arcane Sorcery Grants Energy every two seconds, reduces energy decay, counts as Energy Form
Circle of Ebon Wrath Ebon Sorcery Increases damage, decreases Threat, afflicts nearby enemies with Fear, reduces healing effects on you
Circle of Primal Dominion Primal Sorcery Increases Knockback and damage resistance, stealth perception, Threat, gives health regeneration, decreases hold resistance
Circle of Radiant Glory Radiant Sorcery Revives you if you are defeated, 10 minute cooldown

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