From CO-Wiki
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| Basic Info
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| Requirements
| Tier 1
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| Framework
| Celestial
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| Damage Type
| Dimensional
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| Power Type
| Ranged Attack
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| Power Class
| Ranged Damage / Heal
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| Power Family
| Mystic
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| Method
| Maintain
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| # of Ranks
| 3
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| # of Advantages
| 2
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| Hue Alteration
| Yes
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| Advanced Info
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| Initial Cost
| 33
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| Maintain Cost
| 25 per 1 sec
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| Damage
| 229 per 1 sec
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| Healing
| 279 per 1 sec
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| Scales with Pre
| Yes
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| Activation Time
| .5 sec
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| Duration
| 5 sec
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| Range
| 50 feet
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| Lockdown
| Yes
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| Area of Effect
| Chains to other targets if target has Illumination
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| Max. Targets
| 4
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| Celestial Conduit
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| You become a conduit for dimensional energies, focusing them on your friends or enemies.
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| Requires 1 power from Celestial or 2 non-energy-building powers from any framework.
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Maintain
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| If targeting a foe: Deals Dimensional Damage to the target.
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| If targeting a friend: Heals the target.
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| If your target is affected by Illumination, chains to nearby targets of the same type.
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Overview
Celestial Conduit is a Tier 1 Power in the
Celestial power set.
Ranks
Celestial Conduit (Rank 2) - 2
Advantage Points + 275 Dimensional Damage per 1 sec + 334 Health per 1 sec
Celestial Conduit (Rank 3) - 2
Advantage Points + 330 Dimensional Damage per 1 sec + 401 Health per 1 sec Advantages
Serenity (2
Advantage Points)
A portion of the energy you use to cast Celestial Conduit is returned if your target is affected by the heal component of
Mend. The energy returned scales slightly with your
Constitution.
+ ?? Energy
Accelerated Metabolism (1 Advantage Point)
Every time you use this ability you have a chance to return a small amount of energy.
+20% chance to gain 10 energy
See Also