Celestial Conduit

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Basic Info
 Requirements Tier 1
 Framework Celestial
 Damage Type Dimensional
 Power Type Ranged Attack
 Power Class Ranged Damage / Heal
 Power Family Mystic
 Method Maintain
 # of Ranks 3
 # of Advantages 2
 Hue Alteration Yes
Advanced Info
 Initial Cost 33
 Maintain Cost 25 per 1 sec
 Damage 229 per 1 sec
 Healing 279 per 1 sec
 Scales with Pre Yes
 Activation Time .5 sec
 Duration 5 sec
 Range 50 feet
 Lockdown Yes
 Area of Effect Chains to other targets if target has Illumination
 Max. Targets 4
Celestial Conduit
Tier 1
You become a conduit for dimensional energies, focusing them on your friends or enemies.

Requires 1 power from Celestial or 2 non-energy-building powers from any framework.

Maintain
+ If targeting a foe: Deals Dimensional Damage to the target.
+ If targeting a friend: Heals the target.
+ If your target is affected by Illumination, chains to nearby targets of the same type.

Overview

Celestial Conduit is a Tier 1 Power in the Celestial power set.

Ranks

Celestial Conduit (Rank 2) - 2 Advantage Points
      + 275 Dimensional Damage per 1 sec
      + 334 Health per 1 sec

Celestial Conduit (Rank 3) - 2 Advantage Points
      + 330 Dimensional Damage per 1 sec
      + 401 Health per 1 sec

Advantages

Serenity (2 Advantage Points)
A portion of the energy you use to cast Celestial Conduit is returned if your target is affected by the heal component of Mend. The energy returned scales slightly with your Constitution.
      + ?? Energy

Accelerated Metabolism (1 Advantage Point)
Every time you use this ability you have a chance to return a small amount of energy.
      +20% chance to gain 10 energy

See Also

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